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  1. 14 votes

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    Tyler Uhlig supported this idea  · 
  2. 6 votes

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    Tyler Uhlig supported this idea  · 
  3. 21 votes

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    Tyler Uhlig supported this idea  · 
  4. 11 votes

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    Planned  ·  Danielle Robadey responded

    Thank you for your feedback. We are in the planning phase of a feature or update related to this item.

    Tyler Uhlig supported this idea  · 
  5. 22 votes

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    Planned  ·  Danielle Robadey responded

    Thank you for your feedback. We are in the planning phase of a feature or update related to this item.

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    Tyler Uhlig commented  · 

    It is unclear how or seems impossible to remove a client from an encampment without placing them in another encampment or having them meet the CoC’s time threshold. (From the last feature focus we had asked about this and the ability to remove someone is limited to a few actions with few options for resolving someone who disappeared, got housed, etc. without causing more issues for users by shortening the threshold)

  6. 18 votes

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    Tyler Uhlig supported this idea  · 
  7. 48 votes

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    Tyler Uhlig commented  · 

    To add to this - I think I understand this not being on exiting to inactivity. There's also a case to be made for exit on housed when move-in date is the trigger (as there is no exit screen to connect with that to cascade from, nor is it guaranteed to be related to the date of move-in on the entry screen there).

    The one I don't understand is exit-on-housed from another program exiting them. The data is there and the destination cascades. Can this be implemented as a first step?

    I still do agree with strategies for reducing the DNC prevalence across the board, but at least for exit-on-housed I don't see why it shouldn't cascade data that is definitely there (and it already cascades destination somehow).

    Tyler Uhlig supported this idea  · 
  8. 1 vote

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  9. 2 votes

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    Tyler Uhlig shared this idea  · 
  10. 4 votes

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    Tyler Uhlig supported this idea  · 
  11. 4 votes

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    Tyler Uhlig supported this idea  · 
  12. 11 votes

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    Tyler Uhlig supported this idea  · 
  13. 53 votes

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    Tyler Uhlig supported this idea  · 
  14. 6 votes

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